Ymir Tuskar Guide | Dota Ymir Tuskarr Items, Gameplay, Strategy Guide

Ymir Tuskar Guide | Dota Ymir Tuskarr Items, Gameplay, Strategy Guide. Ho ho ho, this is coming from the developer of Dota Allstars. Recently Icefrog has release the new Dota map which is consist of some great changes and also two new heroes. Ymir Tuskar full guide is given below. So have fun playing Dota and keep coming here..


Main Attribute: Strength
Alliance: Sentinel

Agility: 23 + 2.1
Intelligence: 18 + 1.7
Strength: 23 + 2.3

Starting Armor: 3
Movement Speed: 305
Attack Range: Melee


Ice Shards:
============

Tuskarr compresses 5 shards of ice into a ball of frozen energy that damages all enemies in comes in contact with. If the ball comes in contact with an enemy hero or reaches its maximum range the shards are released, creating a barrier that lasts for 5 seconds.

Travel AOE: 200
Cast Range: 1500

Damage: 70/140/210/280
Shards Duration: 5

Manacost: 120
Cooldown: 18/16/14/12

Note: Shards block path

Ice Shards: A1YO


Snowball:
=========

Tuskarr and any nearby allied heroes roll in a quickly growing snowball towards the target enemy unit. Any victims caught in the snowball's path take damage and are briefly stunned; the final target takes 40 extra damage and 0.25 extra stun duration.

The snowball moves at the combined move speed of the heroes within.


Damage: 40/80/120/160
Stun Duration: 0.25/0.5/0.75/1.0

AOE: 200 + 40 per second

Target Cast Range: 1250
Manacost: 75
Cooldown: 40

Note: Stops traveling after 4 seconds.

Snowball: A1S7


Frozen Sigil:
=============

Tuskarr summons a Frozen Sigil by calling upon the deepest cold of winter. The Sigil creates a snowstorm which slows all enemy units within 600 range.


MS Slow: 10/15/20/25%
AS Slow: 30/40/50/60%

Movement Speed: 310 (Flying Unit)
Sigil HP: 300 (same as pugna's ward)
Bounty: 90/100/110/120

Duration: 30
Cooldown: 50
Manacost: 75

Note: Spawns infront of him

Frozen Sigil: A1YR


Walrus Punch:
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Tuskarr prepares his mighty Walrus Punch; his next attack will do a critical strike and launch the victim into the air. The victim will be slowed upon landing and take damage.

Critical Strike: 2.5x (4x if the target is below 50% hp)
Landing Damage: 100/200/300
Landing Slow: 40%
Landing Slow Duration: 2/3/4 seconds


Cooldown: 18/16/14
Manacost: 50/75/100

5 comments:

Anonymous said...

A very fun hero to play. :)

Anonymous said...

a very noob hero to play it's very inbalanced...

Anonymous said...

noob hero .. very inbalanced ... i hope they remake him..

Anonymous said...

imbalance noobs, not iNbalance. it's not, he's weak >.<

Anonymous said...

imbalance hero....use all the skill enermy wan die ady....and just only use a little bit mana only....
only noob say this fun to ply...zzzzz.!@#$%^&*&^$3